A downloadable game for Windows

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THIS IS A DEMO. PHOTOGEIST IS CURRENTLY IN VERY EARLY PRE-ALPHA!  PLEASE REPORT ALL FOUND ISSUES AND BUGS ON THE OFFICIAL PHOTOGEIST DISCORD

Photogeist is currently undergoing a major refactor, with new code from the ground up. Expect a smoother, more reliable experience very soon!

Welcome to Wandering Pines, home of the world's largest pickle statue, four coffee shops, and the world record for the most hauntings in a single town. After many complaints from the townspeople, the Mayor of Wandering Pines began construction on the Belwich Estate, a place for ghosts to live so they don't bother the town's thoroughly spooked residents.

Clara, an intrepid young reporter, finds herself  unconvinced that the ghosts are as creepy as everyone claims they are. She has made it her mission to prove to the town, nay the whole world, that Wandering Pines' ghost problem is not a problem at all

Join Clara in her search for ghosts, friendship and adventure in Photogeist - COMING SOON

CONTROLS
~ WASD - movement
~ Mouse - camera movement
~ Left Mouse Button - interact (walk mode)
                    - pick up object (walk mode)
                    - take picture (camera mode)
~ Right Mouse Button - enter/exit camera mode
~ Mouse Scroll - set zoom (camera mode)
~ P - enter photo gallery
~ J - enter journal
~ F - toggle camera flash
~ I - Inventory
~ Esc - pause

LINKS

~ Contact Me - https://twitter.com/rabbitrundev 

~  Official Photogeist Discord - https://discord.gg/etjfmGw

StatusIn development
PlatformsWindows
Rating
Rated 4.8 out of 5 stars
(18 total ratings)
AuthorRenna Valentine
GenreAdventure, Puzzle
Made withUnreal Engine
TagsComedy, Cute, Ghosts, Low-poly, photography, Spooky, unspeakable
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Gamepad (any)
AccessibilitySubtitles, High-contrast, Interactive tutorial
LinksTwitter/X, Support

Download

Download NowName your own price

Click download now to get access to the following files:

Photogeist 0.0.10a (STABLE) 531 MB
Photogeist 0.0.11a (LATEST) 514 MB

Development log

Comments

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I believe there needs to be a command to speed up the text and continue the text and if there is one for the latter, it seems to be on a delay which is not good. Otherwise the game was great.

(+2)

hey there! I’m glad you liked the game otherwise! I’m actually currently fully refactoring the game to run 1000x better, and the dialogue has been improved heavily already, so keep an eye out!

(+1)

The graphics are great, i really enjoed this demo version

Here's my video on the game.

This game is so charming and cute! I love the simple mechanics and premise that just lets you explore and roam around. The construction of the world is adorable. I'm definitely looking forward to playing it more in the future when it's fully developed.

(+1)

a really surprising favourite of mine, enjoyable from start to finish of this demo and cannot wait for more updates to come out

(+1)

Super cute game! I'm looking forward to more updates to add on to puzzles and such! The house is the best part. Exploring the basement and side rooms were exciting.

(+1)

I wasn't expecting much but it ended up being a fun game to pass the time by. The storyline was small but clearly has potential for more elements down the road. I believe the creator has something special on his hands with continued development.

(+1)

Interesting game, needs some polishing and was expecting the ghosts to talk so loudly so rip my ear drums. Overall though like the direction keep up the work

(+1)

For as little as there is to the game so far, it's already got a lot of heart! I loved the ghost who was self-conscious about the flower she wore ^_^

(+1)

A Fun little indie Game that takes the inspiration of the Project Zero/Fatal Frame games to a far more lighthearted approach. For only one dev its already a really good base for a need little indie title. Keep up the good work!

(+1)

definitely a good start. Keep up the progression with the game. 

I am definitely a start of a 5 star game.

Just need to keep developing a good storyline.